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Gitr turns 47

December 23, 2005 By Gitr Leave a Comment

Last night was pretty much an all-around good night. I logged in at Panera waiting for dinner and journeyed to Feathermoon in Feralas so I’d be where I wanted to grind when I got home.

Once home, I took Gitr to the Scar Yetis to the North and fought them for a little while and then Inebriate logged in and we got a group together to go to Zul’ Farrak. My first trip to the legendary ZF. We had a 49 Warlock, 45 priestess, 45 mage, 41 rogue, and Gitr at 46. It seemed a bit cumbersome for me because, for the first time ever, I was in a group with 3 male humans without a helmet. It was very hard for me to tell the difference from Gitr and Homerjay, and several times I was behind the mob facing the wrong way thinking that I was controlling the toon that I could see in front of the mob. This was largely due to the cape he was wearing looks exactly like the one that I wore for about 12 levels.

Aside from that, things progressed pretty smoothly and Gitr was taking over 60% of the damage. We did have a pretty sticky situation at one point where we drew a few adds when we were just trying to go around everyone to get on with the quests.

We got to an area with dozens of scarab beetles and one 46 elite troll doing laps around a stone block. It got ugly. About 10 of those beetles decided to attack when we assaulted the troll, who had a very wicked spear thrust. Being the tank and up in someone’s grill, I never really see the whole thing, but about a minute into the melee, Inebriate, Rani (priestess), and the rogue were all dead. It was only a matter of time before I dropped, and I did, about 20 seconds later. He was TOUGH at like-level, already at 30% health. I couldn’t break this last block of health to save my life, so I died. Rani resurrected me, then Homerjay (warlock), and as I saw her hands go up for the next one, I saw the troll round the corner. I tried putting on a runecloth bandage as fast as I could, and didn’t quite get up to full health. I aggroed him since I was with 2 squishies. I kept him busy and tried to let Homer do as much damage as he wanted, and Rani to heal me for the rest of the fight, but they were both out of mana within 15 seconds. Not good. I went down and watched them fight valiently. Homer finally downed him with a sliver of life left, but not until Rani dropped and we all had to run back.

Then we made it to the top of the temple thing and released a prisoner. That was the end of our playing well. We fought the fight too close to the stairs (probably because Inebriate was talking to me on TeamSpeak and we went to look down at all the mobs) and never moved them back to the platform. The first 5 elites were all ranged attackers, so I wasn’t able gain aggro without going down the stairs, which was expressly forbidden. We handled about 6 or 8 waves of single elites with three 46s. Then we all died. The instance reset, and we decided to call it off. Too bad I only needed one more Troll Temper for my quest.

‘Neb and I headed to the pirate cove to the East and get Stoley’s Shipment. I turned it in and had to pick up the screecher spirit quest again because I tossed the wand last week because I had all 3 spirits. Ooops.

It was time to mount up and ride to Feralas to pick up the elven gryph point. I flew the rest of the way to Feathermoon and headed to the Scar Yetis again. I realized after a couple of minutes that the amount of time it took to drop one was not a high enough xp reward to warrant the time. Gitr needed easier prey, so he took off to the Feral and Rage Yetis again. That is really becoming a favorite grinding spot. They are fast, skinnable, and repop fast enough for 2 to be in the cave at the same time. I even got an uber-drop about half-way through my remaining xp bar: [Sheepshear Mantle]. It ended up selling within 5 minutes for nearly 18g. That alone paid for all the expenses for the night, AND I finished with 18 stacks of heavy and thick leather to sell. Yes, it was a lot of grinding. The last hour was just loot and charge, loot and charge, bandage, loot and charge.

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