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Welcome one, welcome all

March 27, 2006 By Gitr Leave a Comment

It’s about time I got out of that joint. It was too crowded over at Gitr’s WoW Blog for both of us. This is Priestr central from now on. No more Gitr talk around me, and no more Priestr talk around him.

For those of you just tuning in, here is the weekend update:

Here’s the current status of the guild:

Guild: Bloggers
Server: Sen’jin
Faction: Alliance
Members: 13
loaded 2 (16%)
Level BreakDown
Lvl 01-09: 4
Lvl 10-19: 3
Lvl 20-29: 6
Lvl 30-39: 0
Lvl 40-49: 0
Lvl 50-59: 0
Lvl 60-60: 0
Class BreakDown
Warrior: 2
Druid: 2
Paladin: 1
Hunter: 2
Rogue: 1
Priest: 1
Mage: 2
Warlock: 1

(The banker does not count as a second rogue)

Saturday morning was our usual guild run. We were ready for SFK in Thousand Needles. Our sleepy hunter never awoke to many, many phone calls to get his butt online, so we decided to 4-man it. In attendance, we had:

Aeigelus – Druid 20/21
Vorenis – Paladin 22
Sideburns – Mage 25
Priestr – Priest 26

Let’s just say the action was fast and furious with silencing and shackling, sheeping and shielding. I don’t think I got more than 2 screenshots all morning, but I’ll check when I get home. We had a real battle with the undead paladin boss who kept silencing everyone. Poor Aeigelus was the first and only to die before our last attempts because he’d be tanking the boss while we were fighting the others. I’d get silenced, oops, no heal on Aeig, and he’d die. The silence lasted just long enough for him to go down, then I’d get a heal or bubble on everyone else, and we’d finish the fight.

We made it all the way to the Wolfmaster before Arugal. He had too many protective adds and summoned horrors. The problem with the horrors was that the sheep only lasted 5 seconds on him, before we could get another on him, he summoned a horror. Being the healer, I was #1 on the hit list. So they’d come after me in the middle of a heal. It’d take 5 seconds to get the heal off, my bubble was already gone, and someone would die. I’d put my bubble up, smack the horror, and the boss was back again. We tried twice and realized we needed a rogue, hunter, or another mage to beat that room. We’ll get him next week. All told, I think that 4-man did very well to get that far. It was a great time of getting to know each others’ skills and tricks.

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