There are generally 2 kinds of PuGs that I get wrapped up in:
- a guild group that is only missing a healer
- a complete group of morons
Both of them have shown me to be quite effective in ruining my day for any number of reasons:
- I am not gaining XP waiting around for the last moron to get to the instance.
- When I arrive with 35 Morning Glory Dews, that had darn well last us.
- If you don’t know how to pull, DON’T!
- If you don’t know how to hold aggro, go back to Deadmines or SFK.
- Forget about DPS when your healer has 20 seconds until he can fade again and is getting the crap beaten out of him by 3 mobs.
- When you are in a group with 2 shamans, and the priest says, ‘oom,’ someone should step up and heal.
- Don’t aggro extra mobs or make a stupid pull when a pat is coming and go, ‘ummm,’ when you die. That was on purpose.
- If you are in a guild run and on vent with your buddies, and the priest isn’t, then you need to type what you are planning.
- Just because a healer came for a run doesn’t mean you have his services for the entire day.
- And the BIG ONE: Don’t pull after getting Fort and the priest has 7% mana! You WILL cause a wipe.
My pet peeves…
* FYI…spamming ‘Heal Me’ does not decrease the casting time of the heal spell that is in motion.
* If you can not manage your aggro and pull mobs off the tank, when in a dire situation the tank gets the heals. If you can not deal with that then spam lesser rank DPS skills/spells so you don’t pull aggro. Or better yet, press Alt-F4.
I really like Alt-F4. Nice touch.
One time last night, the warlock said “ummmm” when he died in the middle of my 3 second Greater Heal. The shammy confirmed that he went from 28% to dead with one crit instead of 28%, 13%, 2% like usual. He never said ‘sorry.”
HELLZ YA. I completely hear you. I had one of those last night, only I was on my mage. The warrior wouldn’t pull, and would be behind everyone else with the lock out in front. I thought, wait, what’s wrong with this picture?