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Gitr Knows WoW

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How Things Have Changed

April 28, 2008 By Gitr 9 Comments

Friday night, a level 70 guildie ran me through Sunken Temple because I had about 5 quests to take care of. When we were done, he got on guild chat and said,

I’m getting tired of this game. Nothing ever changes.

Most of the replies from similarly-geared guildies were in agreement with him. I was not, but I was too tired at that point to make my case.

Without consulting patch notes, I can think of quite a few changes since I joined Azeroth, and I’ve heard of the nightmares of beta and some of the first patches. We all know that they added instances with patches early on: Mauradon, Dire Maul, and Molten Core, but what has changed about the game?

I’ll get the ball rolling with the first comment.

Filed Under: Lead Story Tagged With: changes, patches, same, world of warcraft

Leveling With a Buddy

April 7, 2008 By PhiLogical 10 Comments

I have been lucky as of late. You see I have had the opportunity to level with a buddy.

[youtube]http://www.youtube.com/watch?v=4j2xEwEHbrE[/youtube]

So as I was saying; since about level 30 Protectr and I have been questing together. I usually like to play it solo and every once in a while, and only when necessary, I group up. Well I had no idea what I was missing. Grinding these last 17 levels or so have been some of the most fun that I have had in WoW to date.

There are many advantages to working in a pair; the obvious being that you can kill mobs much faster and complete quests at a very high rate. There are other advantages as well. For me it has provided the opportunity to get better at not pulling aggro from the tank. Protectr is a dang awesome tank, but I still have to be careful to not come in too soon.

Protectr is a Protection spec Draenei Paladin and Phrixus is a Demon spec Human Warlock (AKA awesome). We are a great team, though I had to learn not to go all out with my spells. I SS him and provide a healthstone and depending on the area I bring out which ever demon will be the best suited. He Buffs and heals me when needed. Protectr will go in a grab aggro on up to 5 mobs and I wait a bit, send in my Demon and start DOTing away. The only hiccup occurs when he says to run and I let my (over)confidence get the best of me. I generally don’t die, but that’s only because he runs back and saves my butt.

While I think that any combination of classes will make the game more enjoyable; for the best effect one should find a class that is symbiotic to your own (e.g., DPS finds a healer, healer finds DPS, and Rogues reroll). So for my money nothing can beat a Pally-Warlock duo… well except a Warlock-Warlock duo, but that would be like having two Supermans and that just wouldn’t be fair.

Filed Under: Lead Story, WoW Tagged With: buddy, paladin, Power-Leveling, warlock

Gitr Visits the Isle of Quel’Danas

March 26, 2008 By Gitr 2 Comments

After the great patch download of March 25th, 2008 that is known as Patch 2.4, Gitr immediately flew from Stormwind to the Isle of Quel’Danas, which was conveniently already a flight point. After flying right up to Ironforge, the game went to the zone/instance loading screen and I was suddenly flying over the North Sea toward and island.

The flight path takes you around the south and west side all the way up to the very northern tip where you are dropped off at the familiar (if you’ve played a Blood Elf) area around Silvermoon City. I recognized the ship as being from near the partying belfs, the area to the south look exactly like the starting zone, and the area was hopping with people. There were at least 300 toons running around the immediate area on Silvermoon realm, taking my normal 55fps down to a crawling 20fps.

The first thing I did was scream. Bloody murder! My UI was completely broken! Well, I did neglect to check the ‘load outdated addons’ from the character screen, but that’s beside the point. My WoWaceupdater refuses to work since I installed XP Service Pack 3 RC2. I know that was dangerous, but it solved my BSoD issue. I logged out to work on my research paper and slowly whittled away at downloading about 100 Ace addons.

When I logged back in later, I had most of my UI working and was able to complete 2 dailies for 9g each in about 10 minutes. As of this morning, Silvermoon is 47% done with the goal before Phase 2 opens up. I was very confused for some time until I researched what the heck was going on. I couldn’t figure out why people were killing things everywhere if there weren’t any more questgivers around.

I had a chance to run Magister’s Terrace, but it came a bit too late in the evening to due the trip justice. I’m probably a little better geared as dps now, but with good healing, I should be able to main tank it and enjoy playing it my way: toe to toe.

Did you get a chance to enter the Isle or Magister’s Terrace? How did you like it?

Filed Under: Lead Story, Patch, WoW Tagged With: Isle of Quel'Danas, Magister's Terrace, Patch 2.4

What I’m Most Looking Forward to in Patch 2.4

March 19, 2008 By Gitr Leave a Comment

I have been in the dark about Patch 2.4 for a while because I started to seclude myself from the WoW news while I was sick. I just didn’t care to follow anything.

Now that has all changed. I found the changes they are putting into the patch and I’m totally stoked about some of it. Here’s my list:

  • Magister’s Terrace – There’s going to be enough well-geared people in my guild to let me run along on such a nice 5-man instance. I can’t devote the time to Kara, and I’m not geared for anything above that, so this is my end-game action for now.
  • The end (finally!) to getting CC’d mobs broken with multiple mob actions, such as Cleave, Multi-Shot, Avenger’s Shield, and Swipe. This is going to be a major improvement in the terrible life of PUGgers who have to group with idiots who can’t play their class.
  • For me and my pallies, I will enjoy Turn Undead working on demons, too.
  • In groups with druids, everyone will benefit from 20% lower mana cost on Regrowth.
  • Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers. Woot!
  • From wowwiki.com, “A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.” ‘Bout time! I hate getting to Tanaris from Shattrath.

Here’s to hoping it comes out Tuesday.

Filed Under: Patch, WoW

Trudging Along… in Life and WoW

March 19, 2008 By Gitr Leave a Comment

The great Chinese flu of March 2008 hit my household 3 weeks ago, and its effects are still being felt. It was great to stay home for 4 days a couple of weeks ago, but the headache and coughing that ‘luxury’ required downright sucked.

There’s been a great need for gold in my account, so I’ve been playing Gitr for a few hours and getting through a bunch of level 68-70 quests. I’m still waiting to go back to Kara, but my school and work schedule seem to be making that impossible. All I can do is wait for Magister’s Terrace with the patch, I think.

I’m literally back in the saddle again, with Protectr climbing through level 41 with his practically free charger and jumping back and forth between Tanaris and STV for the next leap in mob leveling. Things get much better in Tanaris as level 43-44, but a protection pally does just fine as long as I don’t get overwhelmed. In fact, a level 40 prot pally can beat Caliph Serpentsting if he gets pulled away from his bodyguards. It only takes about 7 minutes to grind his level 46 butt down to dead.

Phil and I are enjoying leveling at the same pace and doing 5-mans with some semblance of sanity for ugly PUGs gone bad. At least we can /w each other nasty things about sucky players. We got into a group in SM Monday that turned stupid when the mage wouldn’t sheep the Monks or Abbots until they were the last mob standing. So I’m whacking it, Phil has curses on it, and I keep hearing a brief “baaahh!” with a flash of smoke.

How some people manage to tie their shoes, I’ll never know.

I’d like to take Phil into Uldaman with one healer for my butt and see how we can rock the joint with a real group. He still needs his silly warlock hat, though, so I think we’re going to be spending more time in SM for some more loot. I guess the silk won’t hurt my First Aid any, either. There’s no gear for a plate-wearer in there, so it’ll be a labor of love for later on when I need mad dps to join me somewhere.

Filed Under: Lead Story, WoW

Blue Screen of Death Remains – Latency Fixed

February 28, 2008 By Gitr 2 Comments

I have to give Phil (Tastes Like Burning) full credit for pointing me to this solution yesterday. I’ll fall short of saying he saved my life, but that he sure saved me a lot of money avoiding my toons to a new server. He referred me to Doomilias’ site A View From Behind.

I knew that there was something fishy with a recent WoW patch, but I had no proof. It messed up my computer in general with those BSoDs with WoW, Media Player, and who knows what else video-related that I hadn’t discovered. I have been hopping mad at having to reboot my computer and immediately load WoW at sign-on in order to successfully play.

Things took another turn recently, as the lag on Silvermoon has made playing as a paladin unbearable. With the constant dancing around my consecration, sealing, judging, and healing while grinding, the last thing I needed was a 2 second delay in my spells. My latency was posted as 230-350ms, but the delay was much more than that. Sometimes I had to hit a seal several times to get a response, and I’ve almost developed carpal tunnel syndrome from spamming my judging key.

Apparently there is this thing called Nagle’s algorithm that puts your commands into a queue of packets to send to the server until there are enough packets to warrant a transfer. What that means for casting spells is that a single keystroke often isn’t enough information to see a response in-game. Moving is fine, because you hold down a key that transmits rather soon after you start moving, but even that was herky-jerky.

Blame it on Blizzard again, folks. In patch 2.3, they started using Nagle’s, but when the problems arose from it, they “fixed” it in patch 2.3.2. I say that in quotes because they simply removed the code from the game and their servers, but didn’t tell your computer to stop using Nagle’s. My suspicions and symptoms were correct, because as soon as I downloaded and installed FasterPing and re-booted my machine, the problems were completely erased. Just for you, I’ve placed a copy on my server for queue-less downloading.

Bottom line, before shelling over $25 for a paid character transfer due to lag, you owe it to yourself to turn off Nagle’s algorithm using whatever method you want. This is just an easy one.

Now if only the darn BSoD will go away, because the BIOS stuff didn’t work and my RAM voltage appears to be lower than my motherboard goes. I’m at a loss there, so I’m going to save up for new RAM. I just don’t know why it didn’t do it for the first 6 weeks.

Filed Under: WoW Tagged With: blue screen of death, BSoD, lag, latency, nagle's algorithm

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