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Gitr Knows WoW

Unlike your other World of Warcraft blogs. Quality over quantity, and a terrific community.

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WoW 101

The Blood Elf Bandit Mask

November 15, 2007 By Growl 9 Comments

These silly things are pretty awesome looking. They are non-binding bits of vanity gear that drop off of rarely found, stealthed blood elf bandits on Azuremyst Isle. Unlike the plain red defias bandit masks that drop off of brotherhood rogues in Westfall, the Blood Elf Bandit Mask is not class specific, anyone can wear one! Alliance players that are patient enough to hunt down these stealthed level 7 blood elf bandits on Azuremyst Isle have a fairly decent chance of getting one. For those of you that don’t know, Azuremyst Isle and the Exodar are only a quick boat ride from Auberdine. Horde players are going to have a tougher time of it. High level Horde rogues and druids can easily stealth their way onto the boat. So if you have a higher level horde main (preferably with an epic mount) you can show up on Azuremyst unscathed and spend your next hour or more tearing around the island hunting these guys.

For lower level Horde characters intent on acquiring a mask – be prepared for either a looong ghost run from the Barrens or Ashenvale – or – you can make your way to Auberdine and let yourself get killed near (or on) the Azuremyst Boat. You’ll likely get murdered again once you get off the boat – so make sure to be doing this little jaunt ‘sans-gear’ or you’ll have a repair bill to go along with what could be hours of fruitless searching.

For those of you that aren’t familiar with Auberdine or which boat goes where. Simply find the inn and check out the pier. There are two boats that have historically docked here. About halfway out the pier is a ‘t’ junction – where the boats to Menethil Harbor and Ruth’theran Village have always docked. The newest boat arrives at the far end of the pier (there are signs – try to look for them if you’re running from the Auberdine guards!)

How to Find Them

There are a number of known spawn points that ring the island. With a high level main and an epic mount, you can cover a lot of ground quickly. Everyone else – best bet is to pick a region and camp the spawn points. Re-pop time on these guys is somewhere between 2 and 5 minutes – with the next bandit appearing at a new location after the last is killed.

Click on the map to see known spawn points and a suggested route to take to find these guys

Azuremyst Isle

Hordies that aren’t uber leveled are suggested to take an alternate routes anytime the path crosses too close to the Exodar ๐Ÿ™‚

A simple macro can also help snuffle these guys out. Just create a new macro and type the following:

/target Blood Elf

Put that on an action bar somewhere and just spam the crap out of it as you race around Azuremyst Isle. If you manage to find one this way – stop immediately and start searching in a tight circular pattern until you either see his stealthed figure – or he ambushes you. Either works.

Anyway – I hope this has been entertaining and helpful. For those of you that are hard to teach or resistant to helpful tips – here are a few that I can’t stress enough.

1. These guys are on Azuremyst Isle – not Bloodmyst Isle
2. A mask won’t drop with every kill
3 Others are hunting these guys at the same time you are.
4. This might take minutes…it might take hours.

I killed elves on Bloodmyst Isle for over an hour one night thinking that the masks randomly dropped off the packs of blood elves camped behind Blood Watch. I gained a level in that time and gathered stacks of cloth – but no mask. A little google searching and some patience would have saved me that trouble.

I’ve Got One..Now What?

Wear it dummy! Give it to a friend – give it to a favorite 10-19 battleground twink! Or do like a lot of other folks are doing and sell that bad dog. Prices are variable these days so selling them is still a bit of a hit and miss thing. WoW Econ is showing historical prices on the Alliance side to be running around a 10G average over the month of November, 2007 – though your server economy will dictate. Back in the early days of the Burning Crusade, these cheese-cloth wonders would fetch as much as 25-50G. The fervor has died down somewhat, but you can still make a tidy sum selling to folks willing to pay well for RP clothes or who simply want a unique look on their latest alt.

Matching Robe?

According to some folks – there is another drop available on Azuremyst that makes a great compliment to the mask. The Silvermoon Robe Family are a fairly nice couple of cloth robes that would make any level ALT level 13-20 feel like the best dressed toon in Azeroth. The robe usually drops off of Fenissa the Assassin (rare mob) who can be found around the Vector Coil or Cryo Core (she stays stealthed, but you can usually find her fairly easily.)

Growl’s Experience Hunting The Mask

Growl has managed to nab 4 of these things. I haven’t managed to find one dropping in any one location more than I have the other – so I can’t recommend choice hunting spots. The best bet is to keep an eye out around the marked spawn locations and hope you get lucky. The drop rate isn’t spectacular – but it isn’t bad either. The real problem is finding the bloody belf where ever he happens to be on the map. I’ve circumnavigated Azuremyst for an hour straight and not seen the blighter before. Other times – I’ve had him start stabbing me in the kidneys when I least expected it. As usual with most rare drops and rare spawn in the game – your mileage may vary – and vary wildly.

Good Luck and Happy Hunting!

Filed Under: Gear, WoW, WoW Guides Tagged With: azuremyst, bandit, blood elf, blood elf bandit mask, gold, mask, RP

Are You a Good Player?

November 13, 2007 By Gitr 8 Comments

Today I was thinking about my playstyle and what classes I play and which ones I avoid. After a bit of time, I realized that my alt-ism has carried me into all three player roles in the game, but not all of the classes. With the exception of shaman, I have played every single class through level 15. Shamr is was still a lovely little Level 1 orc that has not even seen the introduction video for shaman yet. It is this dabbling that has led me to stick with the classes that I enjoy in order to fill my rotating playstyle fixes, because, “dang it!” some days I just don’t want to heal your annoying butt in an instance.

My first toon right out of the box was a dwarven hunter named Grimr. I spent about 30 minutes on the character creation screen picking his name using Norse sites. I played him for hours for a couple of weeks up through level 32 or so. One day I was talking with my seriously addicted co-workers about WoW, and they opened my eyes to the concept of playstyle. They told of this great warrior who stands toe to toe with level 60 Elites in Molten Core and had over 9,000 hit points. Wow! I had something like 1,200 and had to run away when things got after me. I had to try that. I wanted to be up front getting hit and smacking back. I knew what I had to do.

During my short stint raiding with Gitr, I realized that dps was so dependent on gear that I couldn’t compete. I settled for running the 5-man instances and tanking like an M1A1 Abrams. I mastered my role in every pre-MC instance and could rip aggro off just about every dps monkey or stressed out healer. I took pride in getting people through instances with no deaths, healer dependent, of course.

Then along came Deadr on the PvP realm, Burning Legion. I have no idea any more why I wanted to be a priest. They’re the armor opposite of Gitr. I took a lot of pride (I can’t believe a game can do that to me, but it does) in entering an instance and announce that “no one dies on my watch, unless someone does something stupid.” If it was a decent group that was noob-less, it was very rare that I’d let anyone die, although there were some times where sacrifice was necessary when things went very bad. Did I experience wipes? Sure, but not very often.

Getting back to the topic of the post, because that was a heck of a bragging run, do either of those abilities make me a good player? I would argue that the answer is yes and back that up with some solid logic. We have all been in a PuG where someone did not understand their class. Mages that start tossing spells before the tank had aggro, hunters that break crowd control and try to tank with their pets, pallies that don’t buff, and rogues that don’t get out of the way when the boss does an AOE spell or melee hit. Those are not good players, without a doubt.

For the purposes of being quantitative, here is a checklist to determine if someone (or yourself) is a good player:

  • Understands the basic role of the class or the build (tank, dps, healer).
  • Comes to groups prepared with mats and full tummy and empty bladder.
  • Communicates with the party or leader.
  • Improvises and keeps a cool head when things go wrong.
  • Remains mature and calm, not easily given to group drama, such as “I’m on my period!” or “I hate guns! Don’t use guns!“
  • Is not on players’ /ignore list for group play; “you are being ignored by Leetcow” is bad.

Filed Under: Instances, WoW Tagged With: class, class roles, good player, playstyle, PvP

Name That Epic; I Must Be Pitiful

October 28, 2007 By Gitr 17 Comments

I crapped myself today. I was a tad embarrassed, but I got over it. Story time…

Thursday when I was done with all of my graphics stuff for the new theme, I started looking [read: drooling] over epics at or around level 40 that would go along with my being a tankadin.

I eventually found a nice shield that made up for the one Horde can’t get from an easy Badlands quest. I was quite pissed about that inequality, so I began drooling over an epic that appeared in the Armory upgrade search: The Green Tower. Anyone look at this one before? Wow! I can’t wait to get smacked by 7 things at once now. I still have yet to get ganged up since I got my plate gear, so I think it’s time to go after some spiders in Duskwallow Marsh.

Soooo… I was on the AH and confirmed that I still couldn’t craft what I wanted, buy what I wanted, or sell what I wanted. as far as armor goes. Moving on down to shields, up pops the Green Tower for 100g and a confirmed Auctioneer average of 119g on Velen. Um… hold on, Punitor, brb. Deadr has to buy me something. I can’t believe I was so happy about a little purple thing made up of ones and zeroes, but I was.

Have you ever had an epic weapon and shield pre-60 at the same time? Me neither.

Filed Under: Gear, Lead Story, WoW

Ding 39; Grinding away kill/drop quests

October 23, 2007 By Gitr 5 Comments

Paladr hit 39 last night and frantically tried to level out his Blacksmithing to 300 using the simplest and cheapest methods possible, only to fall short of the next recipe level at the trainer. I think Paladr is at 272 and must need 275 to get the next round in Booty Bay.

I started investigating the specializations and decided to go with Armorsmith and was moderately disappointed to learn that I have to hit level 40 for those recipe quests to become available. I have stored up most of the crafted items used to receive those Ornate Mithril Armor pieces, which I am obviously eager to don at level 40 anyway. I have some nice stuff crafted already, but I can’t wait to see what kind of beating Paladr will take with plate armor.

Filed Under: Ding, Lead Story, Professions, WoW

Ding 38; Herod’s Shoulder + Ardent Custodian

October 19, 2007 By Gitr 7 Comments

After running SM Library and Armory last night, Paladr dinged AOE grinding murlocs in STV this morning. Last night saw the much-drooled about Herod’s Shoulder, which I was the only person emminantly qualified to wear such an awesome piece of armor. At times, we had 7 mobs all over the place, with 5 of them generally hitting me. The mage had no concept of waiting for me to get some damage in before tossing a Fireball or Arcane Missles into the mix. At the beginning, the priest thought that she should be the one to pull, because of her range. “Hello! I have Mana Tap! Watch me pull… you stand back and keep me alive.” We had no combat-related deaths, but the shaman was unable to run out of the Library through the mass of repops. At least it was his idea to just run. ๐Ÿ™‚ Here is how my run stacked up as a level 37 tankadin, leaving me one conclusion: I can tank, and I can heal. Those are my roles in-game. Luckily, Huntr just has to do damage, and his build and gear lets him do just that.

[Read more…] about Ding 38; Herod’s Shoulder + Ardent Custodian

Filed Under: Ding, Gear, Instances, WoW

Ding 36; Scarlet Monastery Tankadin Time!

October 15, 2007 By Gitr 5 Comments

First thing’s first: I cleaned up my UI after I realized that there was still too much stuff in my field of vision. I hate the feeling of numbers everywhere, information blocking my view of potential threats, etc. I moved the minimap up to the top corner again and dropped my second chat window into the bottom bar, the damage meter and threat meter only come out to play in groups now, and things look a lot cleaner. I even changed the Scrolling Combat Text to arc so the Consecration damage didn’t run right up the middle over all the action. It was going to be too distracting while tanking.

[Read more…] about Ding 36; Scarlet Monastery Tankadin Time!

Filed Under: Ding, Instances, WoW

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