• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

Gitr Knows WoW

Unlike your other World of Warcraft blogs. Quality over quantity, and a terrific community.

  • 5-Man
  • Classes
  • Power-Leveling
  • Quest Help
  • Raids
  • WoW 101
  • WoW Guides

Grinding and Milestones Along the Way

November 16, 2007 By PhiLogical 7 Comments

So I finally dinged 50 the other day and being a demon spec Warlock was able to, with the ease of placing a single talent point, acquire a shiny new demon; my Felguard.

Now for me this accomplishment has been something I have been working towards for awhile and finally doing it makes me go WOOT! Finally getting to level 50 has gotten me thinking as well. Thinking about the goals and milestones I set for myself along the road to 70, because in my mind just having a singular goal of 70 makes it seem like an overwhelming task. For me, at least with my Warlock I have had quite a few milestones/goals.

Level 10- getting my Voidwalker: Man that guy can take a beating.

Level 20- getting my Succubus: Whipโ€ฆ whip it good!

Level 30- getting my Felhunter: Ah my little anti-caster puppy thingy.

Level 40- getting my mount: So heโ€™s on fire and I have to ride bareback?

Level 50- getting my Felguard: thatโ€™s a mighty big axe you have there fella.

Level 58- I will finally see what Outland looks like.

Level 70- At least for the purpose of leveling, and for now, the finish line.

So how to you break up the levels? What milestones/goals do you set for yourself along the way that makes you go WOOT?

Well I have not yet really taken my new Felguard out for a night on the town, so I think I am going to go slaughter a low level Night Elf village to celebrate my shiny new demon.

Filed Under: WoW Tagged With: Ding, felguard, mount, succubus, voidwalker, warlock

Everything You Need to Know About Guild Banks

November 16, 2007 By Gitr 7 Comments

With the arrival of Patch 2.3, one of the most exciting things to me, both as a Guild Leader and a helplessly addicted Auction Hall player, was the addition of the long-awaited guild banks. Man, oh man, I’ve been waiting for this feature. Nothing sucks more than losing a newly crafted Lionheart Helm (back in the day when that was the best) because you started playing an alt and forgot it in the mailbox for an entire 30 days after an expired auction. Guild banks will allow us to throw everything for sale into the bank, and as GL, I can buy my own stinking tab for a while to store more than my mule can handle without worrying about losing stuff in the mail.
Before I logged off Tuesday night, I got on my GL toon and went to Shattrath City to investigate the process of getting a Guild Vault going. What took me 5-10 minutes should be a breeze for you now, so thank me later, ok?

  1. Prance, gallop, run, or fly into a major city and find the bank. Near the bank will be a Guild Vault, each with a unique look for the city. Orgrimmar’s, for example, is a pot of gold (Lucky Charms, anyone?).
  2. Ensure you have 100g on yourself, because that’s what it’s going to take. Ouch, I know, but check out all the space! With each tab you buy, you get a whopping 98 slots. That’s nearly an entire personal bank per tab, so for the initial investment for a small guild, it’s definitely worth it. The next two tabs increase to 250g and 500g each.
  3. When you’ve got your tab, go to Guild Control and set the permissions for the guild ranks. You can customize the ability to view, deposit, and withdraw for each rank indivudually, including withdraw limits so new initiates can’t ninja the guild’s vast stockpiles of valuable raid mats. This will take a little bit of time at the beginning, but your stuff is worth it, right?
  4. Start filling up your slots to your heart’s content. It will take a little while to figure out a system for storage for the different items based on permissions and the little details like that, but again, the time spent now is worth it.
  5. Log in to your alts and open the doors to the vault to your guild and start a bank party today. Drinks are served in the nearby inn, of course.

NOTE: I noticed tonight that the vault does not stack items. I think this is to trick us into buying new tabs when we don’t need them, but I digress. To get things to stack, place them in your bags (carefully if you have a low withdrawal limit) where they stack, and then re-deposit them into the vault.

NOTE: This just in from Druidr, my newly bear formed alt: the Guild Vault in Thunder Bluff is just outside the bank! Don’t go running all over the place looking for it in a tent. It’s right in front of your eyes, but it looks like a plain old totem. This makes Thunder Bluff quite possibly the best place in all of Azeroth to be a blacksmith/miner. You have the mailbox, AH, trainers, forge, anvil, AND Guild Vault all right in one area. Paladr is very happy now.

Filed Under: Lead Story, Patch, WoW, WoW Guides Tagged With: deposit, Guild Vault, ninja, permission, slots, tabs, Thunder Bluff, vault, withdraw

New Warden in Town

November 15, 2007 By Growl 4 Comments

For those of you that missed it – a good while back, Blizzard made the news in a hard way when consumers learned that the gaming company had included a sneaky bit of anti-cheating software into the World of Warcraft client. The software is called “Warden” and has been around for some time busting punks and catching cheaters in Blizzard’s Battlenet service. One of the less known features of patch 2.3 is a newer and much stronger version of the Warden. It is believed that this new version is significantly more powerful in its pursuit of those trying to exploit the games Terms of Service.

At first blush, this seems pretty reasonable. No one likes competing against botters and gold-pharmers for in game resources . Nor do they like the impact that these actions can have on server economies. For that matter it’s safe to say that the average gamer is even less thrilled about keyloggers and trojans, both of which can be used to hijack an account leaving the toons inside naked and penniless. If the Warden is there to protect us from the predations of tools like these – then more power to it right?

Maybe, maybe not. According to the Electronic Frontier Foundation, Warden is technically spyware…spyware that runs on our home computer and dutifully reports our activities back to the Blizzard mothership. Creepy but not necessarily evil? I mean after all, Blizzard is just trying to keep the playing field level for the actual gamerz while providing no safe haven for professional cheaters, hackers, and gold/level pharmers. According to folks at Blizzard – that’s exactly the letter and spirit of their intent.

Despite this, there are an increasing number of folks who are up in arms about the Warden and markedly unhappy that the tool has taken up residence on their hard-drives. They claim that not only is the Warden able to comb through virtually all parts of your computer – but that its findings are often arbitrary and have been the cause of unjust bannings and account closures.

While it’s hard to measure the veracity of these claims, it is clear that the Warden has a great deal of power. Greg Hoglund, a security expert and author has spent a fair amount of time looking at what Warden does while it runs in the background of our game. According to Hoglund’s Blog, the Warden runs about every 15 seconds while we play and does a number of things including:

  • Reads information from the World of Warcraft Application and all of the dynamically linked code libraries that make it up
  • Grabs the “window text” from the titlebar of every open application window…including applications that have nothing to do with WoW
  • Through these open applications Warden was able to sniff through the e-mail addresses of contacts in chat clients, pull the URL’s of open websites and the names of all of his running applications – even the ones in his toolbar

According to Hoglund, the application then compares this information to built in “libraries” of “bannable data.” Simply put – if something you’re running is actively against the terms of service (such as a botting application like WoW-Glide) then that fact is zipped off to Blizzard who can then immediately flag your account for investigation or closure. This is a careful difference. No personal information of yours is technically passed to Blizzard, instead, they simply look at what’s going on in your system and then compare it against a list of things they think are suspect. If Warden finds a match – he calls home and tells mom about it. This allows Warden to be quite invasive in its exploration of our running processes – without technically telling anyone at Blizzard how much money is in our Quicken Checking Account.

“So what?” one might say, “I don’t bot, I don’t buy gold, and no one else has access to my account – so I have nothing to worry about.” In a sense, this is true, it’s easy to not fear a tool like the Warden when you game with the righteous. But what happens if you inadvertently surfed to a gold selling website and didn’t think to close the window before launching WoW? When Warden runs does it know the difference between someone buying gold and someone who’s just browsing? Does Blizzard care? The problem is that no one outside of Blizzard knows what the rules are when it comes to account banning or closure and thus it’s truly impossible to know how a certain action might be looked at.

To the truly paranoid this is on par with allowing police the ability to search your home at any time – with no search warrant – and then being subject to prosecution for offenses that only they know exist. Regardless of how you might feel about gold pharming or botting – there is a certain atavistic fear involved with someone that can invade your privacy at any time and report on your actions. Blizzard claims to only want to protect their game and their business (as well as your in game experience) from the predations of those that would exploit it. This is understandable – reasonable even. But every WoW player signs away a small (or large depending upon how you look at it) bit of their privacy when they accept the Terms of Service for the game, without really understanding what’s living on their hard-drive.

As of 2.3 – there is a new wrinkle. Not only do we have the toughest, meanest, most ruthless version of the Warden resident on our computers, but he now speaks a language that only Blizzard can understand. That’s right – the output from the new Warden is now completely encrypted. In the past, a number of bloggers and gamers supported Blizzard’s use of Warden because the results of the application rumbling around their hard-drive could be monitored by other applications or tracked by a good firewall. This is no longer the case. While the Warden may be as benign as ever to the honest WoW player, the fact remains that what he does on our systems is now completely obfuscated from even the most technical. While most of us will continue to play World of Warcraft – the fact remains that the application now resident in the guts of our game is one that monitors our actions and speaks in tongues. The results of these incomprehensible conversations have great power over our ability to play the game. Yet none of us know the rules it judges our worthiness by – or when it might find us wanting.

This latest action by Blizzard takes some of the luster off of what I believe to be an exemplary patch to the game. Now I don’t personally believe that Blizzard is mining my personal information or communicating my bank balance and shopping preferences to Blizzard. But the fact remains that I don’t appreciate that the functions of the tool are no longer transparent. Only time will tell how effective the new watch-dog program will be. Can it bring an end to the corruption of WoW economies by gold sales? Can it protect players from those that would compromise their accounts and steal the fruit of their in-game labors (or worse – their credit card numbers and account passwords?) Will it be a fair arbiter of justice? Or will we begin to see innocent people get their accounts banned because they surfed the wrong web-page, communicated with the wrong people in IM or received SPAM e-mail from known gold sellers?

While I don’t have a single tin-foil hat in my closet, I can’t help but feel a bit creeped out about all I’ve learned. I know from now on, when I play – I’ll close everything but the game itself. This in itself is a bit of a drag on my in game experience since I’m used to having FireFox open (with about a million tabs) and my mail and chat clients all open. As a mac user it’s easy enough to run WoW in a window and keep up with the rest of my online life at the same time. But like having to maintain some kind of half understood systema or to maintain command information security, I’m now feeling pressured to mitigate how I enjoy the game – because I just don’t know what it might say about me while I play.

Filed Under: WoW Tagged With: blizzard, Gold Farming, Hacks, Spyware, Warden, wow

Brian Kopp Updates His 1-70 Guide for 2.3

November 15, 2007 By Growl 3 Comments

Brian Kopp, author of the extremely successful Alliance 1-70 leveling guides has just finished updating his guide for WoW 2.3! Kopp’s guide is touted as one of the fastest ways to level an Alliance character and with the increased quest experience and decreased leveling requirements that went live with 2.3, things have only gotten better.

According to Kopp – the changes in 2.3 now allow players to easily level from 1-60 with absolutely ZERO grinding!

Other changes include:

  • Levels 20-60 reworked for patch 2.3 so that all the improved experience changes were documented. This now allows the guide to be 100% questing 1-60 and no grinding
  • Enlarged the font and changed it to a cleaner style
  • Removed border from edge of pages while changing the margins slightly
  • Added page numbers to all pages
  • Separated the guide into 3 sections. One section for all the starting races up to 20, one section for 20-60 and one section for 60-70

Kopp is also offering level 1-20 of this guide for free! If you’ve ever been curious about how these guides look, this is an excellent chance to see it in action and try it for yourself. Gitr Knows WoW is an affiliate for Brian’s leveling guide – so we’re a bit biased on its quality. Don’t take our word – try it out yourself. For $35 you get the full guide, an in-game map mod that includes preset way points and notes for each quest, and a lifetime of free updates.

Filed Under: Power-Leveling, WoW Guides

The Blood Elf Bandit Mask

November 15, 2007 By Growl 9 Comments

These silly things are pretty awesome looking. They are non-binding bits of vanity gear that drop off of rarely found, stealthed blood elf bandits on Azuremyst Isle. Unlike the plain red defias bandit masks that drop off of brotherhood rogues in Westfall, the Blood Elf Bandit Mask is not class specific, anyone can wear one! Alliance players that are patient enough to hunt down these stealthed level 7 blood elf bandits on Azuremyst Isle have a fairly decent chance of getting one. For those of you that don’t know, Azuremyst Isle and the Exodar are only a quick boat ride from Auberdine. Horde players are going to have a tougher time of it. High level Horde rogues and druids can easily stealth their way onto the boat. So if you have a higher level horde main (preferably with an epic mount) you can show up on Azuremyst unscathed and spend your next hour or more tearing around the island hunting these guys.

For lower level Horde characters intent on acquiring a mask – be prepared for either a looong ghost run from the Barrens or Ashenvale – or – you can make your way to Auberdine and let yourself get killed near (or on) the Azuremyst Boat. You’ll likely get murdered again once you get off the boat – so make sure to be doing this little jaunt ‘sans-gear’ or you’ll have a repair bill to go along with what could be hours of fruitless searching.

For those of you that aren’t familiar with Auberdine or which boat goes where. Simply find the inn and check out the pier. There are two boats that have historically docked here. About halfway out the pier is a ‘t’ junction – where the boats to Menethil Harbor and Ruth’theran Village have always docked. The newest boat arrives at the far end of the pier (there are signs – try to look for them if you’re running from the Auberdine guards!)

How to Find Them

There are a number of known spawn points that ring the island. With a high level main and an epic mount, you can cover a lot of ground quickly. Everyone else – best bet is to pick a region and camp the spawn points. Re-pop time on these guys is somewhere between 2 and 5 minutes – with the next bandit appearing at a new location after the last is killed.

Click on the map to see known spawn points and a suggested route to take to find these guys

Azuremyst Isle

Hordies that aren’t uber leveled are suggested to take an alternate routes anytime the path crosses too close to the Exodar ๐Ÿ™‚

A simple macro can also help snuffle these guys out. Just create a new macro and type the following:

/target Blood Elf

Put that on an action bar somewhere and just spam the crap out of it as you race around Azuremyst Isle. If you manage to find one this way – stop immediately and start searching in a tight circular pattern until you either see his stealthed figure – or he ambushes you. Either works.

Anyway – I hope this has been entertaining and helpful. For those of you that are hard to teach or resistant to helpful tips – here are a few that I can’t stress enough.

1. These guys are on Azuremyst Isle – not Bloodmyst Isle
2. A mask won’t drop with every kill
3 Others are hunting these guys at the same time you are.
4. This might take minutes…it might take hours.

I killed elves on Bloodmyst Isle for over an hour one night thinking that the masks randomly dropped off the packs of blood elves camped behind Blood Watch. I gained a level in that time and gathered stacks of cloth – but no mask. A little google searching and some patience would have saved me that trouble.

I’ve Got One..Now What?

Wear it dummy! Give it to a friend – give it to a favorite 10-19 battleground twink! Or do like a lot of other folks are doing and sell that bad dog. Prices are variable these days so selling them is still a bit of a hit and miss thing. WoW Econ is showing historical prices on the Alliance side to be running around a 10G average over the month of November, 2007 – though your server economy will dictate. Back in the early days of the Burning Crusade, these cheese-cloth wonders would fetch as much as 25-50G. The fervor has died down somewhat, but you can still make a tidy sum selling to folks willing to pay well for RP clothes or who simply want a unique look on their latest alt.

Matching Robe?

According to some folks – there is another drop available on Azuremyst that makes a great compliment to the mask. The Silvermoon Robe Family are a fairly nice couple of cloth robes that would make any level ALT level 13-20 feel like the best dressed toon in Azeroth. The robe usually drops off of Fenissa the Assassin (rare mob) who can be found around the Vector Coil or Cryo Core (she stays stealthed, but you can usually find her fairly easily.)

Growl’s Experience Hunting The Mask

Growl has managed to nab 4 of these things. I haven’t managed to find one dropping in any one location more than I have the other – so I can’t recommend choice hunting spots. The best bet is to keep an eye out around the marked spawn locations and hope you get lucky. The drop rate isn’t spectacular – but it isn’t bad either. The real problem is finding the bloody belf where ever he happens to be on the map. I’ve circumnavigated Azuremyst for an hour straight and not seen the blighter before. Other times – I’ve had him start stabbing me in the kidneys when I least expected it. As usual with most rare drops and rare spawn in the game – your mileage may vary – and vary wildly.

Good Luck and Happy Hunting!

Filed Under: Gear, WoW, WoW Guides Tagged With: azuremyst, bandit, blood elf, blood elf bandit mask, gold, mask, RP

Arena Season 3 Delayed

November 14, 2007 By Growl 4 Comments

According to Drysc, the start of Arena Season 3 will be delayed exactly one week. Now set to roll out on November 27th, the start of season three was moved due to concerns that unforeseen problems might manifest over the Thanksgiving Holiday. The delay is expected to allow Blizzard developers a better opportunity to address any issues with the start of the new season.

Filed Under: WoW

  • « Go to Previous Page
  • Go to page 1
  • Interim pages omitted …
  • Go to page 11
  • Go to page 12
  • Go to page 13
  • Go to page 14
  • Go to page 15
  • Interim pages omitted …
  • Go to page 134
  • Go to Next Page »

Primary Sidebar

Archives

Comments, Discussions…

  • chuntzu on Grinding for rep: Darnassus
  • Vytas on Level 10 Blood Elf Warlock Questline Walkthrough
  • Dillanger on Sir, May I See Your Receipt?
  • emm on DPS Holy Priest Build Is Amazing
  • Kheloth on Level 12 Blood Elf Paladin Quest Walkthrough
  • Home
  • About Us
  • Link List Page

Site Hosted by WP Steward

Copyright © 2025